Bad Movie Logo
"A website to the detriment of good film"
Custom Search
HOMEB-MOVIE REVIEWSREADER REVIEWSFORUMINTERVIEWSUPDATESABOUT
Welcome, Guest. Please login or register.
Did you miss your activation email?
April 16, 2014, 08:09:49 PM
522399 Posts in 39354 Topics by 4869 Members
Latest Member: ilikeithot
Badmovies.org Forum  |  Other Topics  |  Entertainment  |  GTA3 on the PS2 stinks! :( « previous next »
Pages: [1]
Author Topic: GTA3 on the PS2 stinks! :(  (Read 409 times)
BTM
Frightening Fanatic of Horrible Cinema
****

Karma: 351
Posts: 2866



« on: September 30, 2011, 09:37:43 PM »

Yes, I know, I'm horribly out of date, but still hear me out.  

My niece loaned me her PS2 (remember, I only have limited access to the computer now so I need a new hobby), with a James Bond game and GTA 3 (the one that came before Vice City and San Andreas.)  Now, I'd played this game (and the other two) on the PC, so I figured  playing it on the Playstation would be much different (except maybe for longer load times and not having the ability to download mods from the internet.)

Well, I managed to play for about ten, fifteen minutes, and I have to wonder, how the HELL did any stand playing this game?  

Here's the thing, on the PS2 version, the contraols are like, you press the up button, the character walks DOWN (towards you), press down and he walks UP (away from you.)  Press right, he moves LEFT, and left he goes right.  WTF??  Also, most of the time when you walking somewhere, the camera seems to stay in FRONT of him, going backward, so you have NO idea where you're going.

Am I missing something here?  Who the hell that this control would be a good idea?  Crazily enough, when you're in a car, the right arrow turns the car RIGHT and the left makes it go left.  There's four different control configurations you can choose from, but as far as I can tell, none of them affect the moment controls, just which part of the joy sticks controls the moment, and, unlike the PC, I can't go in an assign each key to a specific function.

Again, am I missing something here?  Is my controller broke?  Or do you just have to fumble along and get "used" to this inane setup?

I know it's probably been years since anyone here who has a PS2 has even played this game, but I figured I'd ask anyway...
« Last Edit: September 30, 2011, 11:31:30 PM by BTM » Logged

"Some people mature, some just get older." -Andrew Vachss
HappyGilmore
Frightening Fanatic of Horrible Cinema
****

Karma: 541
Posts: 9883


I know Quack-Fu.


« Reply #1 on: September 30, 2011, 11:11:21 PM »

From what I remember, I just got used to it over time. Frankly, haven't played it since San Andreas came out, and Andreas is worlds better.
Logged

"The path to Heaven runs through miles of clouded Hell."

Donít get too close, itís dark inside.
Itís where my demons hide, itís where my demons hide.
Mofo Rising
Global Moderator
Frightening Fanatic of Horrible Cinema
****

Karma: 430
Posts: 3098


My cat can eat a whole watermelon!


WWW
« Reply #2 on: October 01, 2011, 03:04:51 AM »

I was very late to the Grand Theft Auto party. I blame this entirely on the fact that the PS2 never seemed to go down in price. So I didn't get to GTA until many years after it came out. Don't get me wrong, I was chomping at the bit to play it, but I'm not a guy who has all that much money.

I don't remember the control issues you bring up. I had no problem with it, but it has been years since I put it in. Then again, I played the Xbox port, so I probably I have no idea what I'm talking about.

I do remember from the Xbox port that the gunplay was pretty much broken. I dreaded any mission where I would have to shoot people, because it was like pulling teeth. I actually never got too far in GTA3, for that very reason. Also, I found it kind of boring. Shame really, because the little bit I played of Vice City was pretty compelling.

I think that GTA3 is a watershed of gaming, only later eclipsed by Vice City and San Andreas. For all their controversy, Rockstar is really a powerhouse of a game studio, who deserve every accolade they get. I didn't get on board until Grand Theft Auto 4 and Red Dead Redemption, but those games are both on the forefront of the power of narrative in games, while also pushing the idea that "open-world" gaming is a valid artistic experience.

Is it broken? I bought the first five GTA's on Steam. Haven't played them yet.
Logged

Every dead body that is not exterminated becomes one of them. It gets up and kills. The people it kills, get up and kill.
Mr. DS
Master Of Cinematic Bowel Movements
B-Movie Kraken
*****

Karma: 1840
Posts: 15358


Get this thread cleaned up or YOU'RE FIRED!!!


WWW
« Reply #3 on: October 01, 2011, 07:27:02 AM »

I echo what Happy said, it takes getting used to.  Matter of fact, I wanted to return the game after 20 minutes of gameplay as well.   However I'm glad I didn't stop.   

San Andreas and Vice City's targeting helps millions.  San Andreas is probably my most favorite game of all time. 
Logged

DarkSider's Realm
http://darksidersrealm.blogspot.com/

"You think the honey badger cares?  It doesn't give a sh*t."  Randall
Psycho Circus
B-Movie Kraken
*****

Karma: 1529
Posts: 12052


Shake The Faith


WWW
« Reply #4 on: October 01, 2011, 08:04:16 AM »

I never remember anything like that when I played GTA III years ago. I thought the controls/camera were fine. I loved that game when it came out, I thought nothing could top it. Then along came Vice City...
Logged

Mr. DS
Master Of Cinematic Bowel Movements
B-Movie Kraken
*****

Karma: 1840
Posts: 15358


Get this thread cleaned up or YOU'RE FIRED!!!


WWW
« Reply #5 on: October 07, 2011, 10:51:34 AM »

^  Plot wise and setting wise, Vice City rocks.  If they combined the gameplay elements from San Andreas it would be a perfect game.
Logged

DarkSider's Realm
http://darksidersrealm.blogspot.com/

"You think the honey badger cares?  It doesn't give a sh*t."  Randall
dean
Frightening Fanatic of Horrible Cinema
****

Karma: 218
Posts: 3182



« Reply #6 on: October 07, 2011, 11:09:43 AM »


As far as revolutionary games go, GTA3 was a big game changer for Rockstar, giving rise to all the glorious sequels to follow: the sandbox style gameplay was amped up considerably in this one, the world-space in general immense [until San Andreas came out] and pretty much most of their games Rockstar have released since integrate at least a small part of the legacy of GTA3.

That being said, I quite liked it and it made a huge impact on what I could expect from a game.  Comparing it to the later releases of course it suffers, but still...

Must say I own GTAIV but barely played it.  Was sick of that style of game by that point until Red Dead Redemption came out.
Logged

------------The password will be: Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch
Joe the Destroyer
Guest
« Reply #7 on: October 19, 2011, 11:37:17 PM »

I need to replay that game, because I don't remember it controlling like that at all...  Question
Logged
Pages: [1]
Badmovies.org Forum  |  Other Topics  |  Entertainment  |  GTA3 on the PS2 stinks! :( « previous next »
    Jump to:  


    RSS Feed Subscribe Subscribe by RSS
    Email Subscribe Subscribe by Email


    Popular Articles
    How To Find A Bad Movie

    The Champions of Justice

    Plan 9 from Outer Space

    Manos, The Hands of Fate

    Podcast: Todd the Convenience Store Clerk

    Faster, Pussycat! Kill! Kill!

    Dragonball: The Magic Begins

    Cool As Ice

    The Educational Archives: Driver's Ed

    Godzilla vs. Monster Zero

    Do you have a zombie plan?

    FROM THE BADMOVIES.ORG ARCHIVES
    ImageThe Giant Claw - Slime drop

    Earth is visited by a GIANT ANTIMATTER SPACE BUZZARD! Gawk at the amazingly bad bird puppet, or chuckle over the silly dialog. This is one of the greatest b-movies ever made.

    Lesson Learned:
    • Osmosis: os∑mo∑sis (oz-mo'sis, os-) n., 1. When a bird eats something.

    Subscribe to Badmovies.org and get updates by email:

    HOME B-Movie Reviews Reader Reviews Forum Interviews TV Shows Advertising Information Sideshows Links Contact

    Badmovies.org is owned and operated by Andrew Borntreger. All original content is © 1998 - 2014 by its respective author(s). Image, video, and audio files are used in accordance with the Fair Use Law, and are property of the film copyright holders. You may freely link to any page (.html or .php) on this website, but reproduction in any other form must be authorized by the copyright holder.