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March 28, 2024, 12:24:02 PM
713351 Posts in 53056 Topics by 7725 Members
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Badmovies.org Forum  |  Movies  |  Bad Movies  |  Video Games Made From Movies « previous next »
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Author Topic: Video Games Made From Movies  (Read 6114 times)
JohnL
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« Reply #15 on: August 06, 2003, 06:48:28 AM »

>Yeah, I remember "Raiders..." for the Atari as well.. Between that and the whole
>sword series (four games with clues to a comic book) it's pretty clear that Atari's
>imagination and outstripped their architecture

Actually, they only made three of the games before deciding that thewhole thing was a bad idea. I had one of those 'games', all you did was mve from room to room, trying different combinations of objects in the hopes that something would happen.I think I read that someone was trying to create the fourth game just to finish off the series.

>I was actually thinking of stand up arcade games that were made from movies.

There was a Robocop game, Terminator II, Aliens, I think Predator II was an arcade game as well. I'm sure there have been other licensed games that I just can't think of right now.
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ad
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« Reply #16 on: August 06, 2003, 07:30:20 AM »

There was a "Porky's" game? what did you have to do? Try to stop the gym teacher from making too much noise or something?
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Fearless Freep
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« Reply #17 on: August 06, 2003, 12:52:09 PM »

Actually, they only made three of the games before deciding that thewhole thing was a bad idea.

Makes sense, I think I only ever had the first one.  The premise was cool, I thought.  Read a comic book and play a game and the game gives you clues to secrets in the comic book and play the concept out over several games/comics.   Really cool and clever premise, actually.  But they just didn't have the technology on that platform, or didn't really have good game ideas, to make it payoff

As soon as someone said "stand up arcade" I immediately thought of "Tron" as well...  I still think a 3-d first person perspective "light cycles" game would be cool.  I liked the "Dexter's Lab" homage to Tron

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Neon Noodle
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« Reply #18 on: August 06, 2003, 08:39:43 PM »

Wasn't there a friday the 13th game for the nintendo? I don't recall if it was even possible to win the game
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D
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« Reply #19 on: August 06, 2003, 11:57:21 PM »

ad wrote:

> There was a "Porky's" game? what did you have to do? Try to
> stop the gym teacher from making too much noise or something?
You played as Pee-Wee. The point of the game was to search through the town (mostly the gym, Porkey's and the swamp) to find parts of the bomb. It was pretty hard, from what I recall.
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petrol lunatic
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« Reply #20 on: August 07, 2003, 02:36:53 AM »

There was a Bill & Ted  game for Atari, but I never had it.

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and soon you will feel it
while the wind is blowing and the blood is boiling
it won't be no dream and no one will hear you scream
crawling out of the dark
Neville
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« Reply #21 on: August 07, 2003, 05:22:00 AM »

I am quite a lot into emulation, and I can't think of any system that is not plagued with film adaptations.

8 bit computers: Friday the 13th, Robocop, Batman, etc

16 bit computers: Plan 9 from outer space (this actually exists for Amiga, and looks like a hell of a game, but can't make it work), Cool World, Robocop III, etc.

Almost every console also gets games from the last Disney films, such as Pocahontas, Mulan, Alladin, Lion King or Hercules. The first Star Wars trilogy was also converted into three awesome games for the SNES, and Dick Tracy or Predator II make pretty decent Genesis games. Jackie Chan has a cute Turbographx 16 game, andMichael Jackson's  Moonwalker was remade as a great arcade game.

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Fearless Freep
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« Reply #22 on: August 07, 2003, 08:45:02 AM »

I guess if you are going to mention Michael Jackson then a nod should go to Journey's "Escape"

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dean
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« Reply #23 on: August 07, 2003, 10:09:46 AM »


i think carmeggeddon was meant to be based on death race 2000, or so i heard.  so there you go.

oh yeah and you can't go past double dragon: a game they made into a movie [like street fighter and super mario brothers]

but if you're talking about console games then pretty much every blockbuster action movies had one.  snes even had cliffhanger and...

 robocop vs terminator

just imagine that one! :D
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Neville
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« Reply #24 on: August 07, 2003, 11:33:07 AM »

There's also an arcade of "Alien vs Predator" that kicks ass.

Check it out: http://www.mame.dk/gameinfo/avsp/

I think it is loosely based on that comic book series.

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Dolph Lundgren
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« Reply #25 on: August 07, 2003, 02:10:57 PM »

Yeah Neon, I remember Friday the 13th being impossible.  Everytime Jason popped up on screen and was unstoppable scarred me for life.  Damn that game.

And yes, Aliens vs. Predator is one of, if not THE best beat-'em-up games ever.  One of my favorite games ever.

Nick
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JohnL
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« Reply #26 on: August 07, 2003, 11:31:04 PM »

>There was a Bill & Ted game for Atari, but I never had it.

There was a Bill & Ted game for computers as well. You visited about 10 locations, completed little arcade sequences that were incredibly easy and then brought the historical figures to the future. It was the kind of game that would have been at home on the C64.

>Robocop, Batman

I didn't think these were too bad on the Amiga. Robocop was an ok side-scroller and you could beat it with practice. Batman the Movie also was fairly decent. The first and last stages reminded me of Bionic Commando, while the driving and flying stages were like Outrun.

>Plan 9 from outer space (this actually exists for Amiga, and looks like a hell of a
>game, but can't make it work), Cool World, Robocop III, etc.

I had a copy of Plan 9 and I thought it sucked. Unlike most adventure games, each location in the game (at least what I could get to) only had a single room and there was barely anything you could do in them. You move the mouse all over the screen and nothing you see in the picture seems to exist. After you visit like 5 different locations with nothing to do in any of them, you basically come to a dead end and resort to visiting the same locations over and over hoping that you'll find one little thing that you never noticed before. About 10 minutes after I loaded it up, I'd seen all the locations it lets you go to and I couldn't figure out how to do anything else.

Cool World was a horrible action game. Robocop 3 was an interesting attempt at doing the game all in 3D. A driving stage, 2 doom type stages, a flying stage and a one on one fight with Otomo which I was only able to beat by shooting him for around 60% damage before Robo-idiot decides he's not a valid target and puts his gun away. Robocop was far too fragile though, a few shots from the enemy and you're toast.
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Neville
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« Reply #27 on: August 08, 2003, 09:40:11 AM »

JohnL wrote: "I didn't think these (Robocop and Batman) were too bad on the Amiga. Robocop was an ok side-scroller and you could beat it with practice. Batman the Movie also was fairly decent. The first and last stages reminded me of Bionic Commando, while the driving and flying stages were like Outrun.

Oh, never said there were bad. I didn't play the Amiga versions since a year or two ago, when I started to play Amiga games through emulation. I played this two on an my ancient Amstrad CPC 464 when they were first released (1987 and 1989), and I still think they are two of the best games ever released for that system. Actually, the Amstrad version of Robocop is far better than the Amiga one. Can't say the same of Batman - The Movie, because the flying / driving stages were turned into side scroll ones, because of machine limitations. I'd like to point out that the CPC 464 machines only had 64k of RAM.

By the way, these two games were made by Ocean Software, a company that more or less specialised on movie conversions. Apart from the Batman / Robocop series, they also released Darkman, Hudson Hawk, Totall Recall, etc., all for 8 /16 bits computers. Some of these games made it to the consoles, specially Nintendo ones.

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superdude
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« Reply #28 on: August 08, 2003, 03:29:35 PM »

If you open up a comic from 10 or 20 years ago, you could see a lot of advertisment for movie video games. Most of them were awful.

I love the Batman Returns for SNES though.
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JohnL
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« Reply #29 on: August 08, 2003, 08:20:05 PM »

>Can't say the same of Batman - The Movie, because the flying / driving stages
>were turned into side scroll ones, because of machine limitations.

They did the same thing with the C64 version.
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