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Other Topics => Off Topic Discussion => Topic started by: The Burgomaster on August 09, 2011, 10:51:56 AM

Title: What makes a movie scary? (A mathematical equation)
Post by: The Burgomaster on August 09, 2011, 10:51:56 AM

The Formula:

Researchers at Kings College, London, found that it's not quite as simple as turning the lights off and spraying the disposable support cast with fake blood.


(http://i.crackedcdn.com/phpimages/article/1/6/0/72160_v2.jpg)


In this ridiculously complicated formula:

es is escalating music;

u is the unknown;

cs is chase scenes;

t is the sense of being trapped;

a is the character being alone;

dr is how dark the film is;

fs is the film setting;

tl stands for true life;

f stands for fantasy;

n is for number of people;

sin is blood and guts and

s is shock.



Read more: 7 Questions You Didn't Know Could Be Answered With Math | Cracked.com http://www.cracked.com/article_19360_7-questions-you-didnt-know-could-be-answered-with-math.html#ixzz1UXzeTr35


Title: Re: What makes a movie scary? (A mathematical equation)
Post by: Hammock Rider on August 09, 2011, 01:15:10 PM
Those researchers are being paid a ridiculous amont of money to come up with stuff like this. How do I get hired?


  It's a pretty fun piece of work.  Thnaks for posting.
Title: Re: What makes a movie scary? (A mathematical equation)
Post by: Flick James on August 09, 2011, 05:05:39 PM
So, am I to understand that in order to determine the scariness of a movie I have to solve for x? Simple enough. How do I determine the values of all the other letters?
Title: Re: What makes a movie scary? (A mathematical equation)
Post by: Trevor on August 10, 2011, 07:56:37 AM
I have another easier equation (maths was never my friend at school): :wink:

S: Standing for all the SILLY scenes in a typical 90s/00's horror movie

H: For HORRENDOUSLY lame remakes of classics like Halloween

I:  For how much the above mentioned remakes IRRITATE you and your bowels

T: Stands for how many of us view these TERRIBLE remakes.


You do the math.  :twirl: :wink: