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New Atari Game Syetem?

Started by Pacman000, September 26, 2017, 10:20:14 AM

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Pacman000

A few months ago, Atari announced that they were planning to release a new video game system named the Atari Box. (No; it wasn't April 1.) I signed up for their email list and have been waiting for more info since then.

Got an email today. The Atari Box will be based around an AMD processor and will run Linux. Will be an open system instead of a closed system like most game systems. Will launch on Indigogo for 250-300 dollars this fall.

http://mailchi.mp/ataribox/first-look-ataribox-design-36241?e=806f84ef27

Alex

Will be interesting to see how this goes. I had an Atari Jaguar many years ago which seemed to be a decent machine but didn't get a lot of support.
Hail to thyself
For I am my own master
I am my own god
I require no shepherd
For I am no sheep.

Pacman000

#2
Atari was actually able to sign up more developers for the Jaguar than Trip Hawkins did for the 3DO, but the Jaguar was hard to program, so fewer games were released for it.

Since then, Atari corp. closed, the trademarks and IP rights were eventually bought by Infrogrames, who changed their name to Atari a few years ago...then went bankrupt. This is their attempt to remake themselves after the bankruptcy.

kakihara

I was interested in a jaguar back in the day but they were really expensive. Old ones still seem to be fairly expensive. Correct me if Im wrong but didnt they have like 7 processers? Overkill! Which kind of adds to its awesomeness which was never fully realized. So few games, oh what could have been.
exterminate all rational thought.....

Pacman000

Quote from: kakihara on October 09, 2017, 05:29:49 PM
I was interested in a jaguar back in the day but they were really expensive. Old ones still seem to be fairly expensive. Correct me if Im wrong but didnt they have like 7 processers? Overkill! Which kind of adds to its awesomeness which was never fully realized. So few games, oh what could have been.
5 processors. Two custom 32 bit processors, a custom 64-but blitter, a custom 64-bit "object processor," and a Motorola 68000, the same 16-bit chip that powered the Sega Genesis, Amiga, and Atari ST. Atari was able to attract a lot of developers to the system, but few developers actually completed games. It was hard to get the processors to work well with each other (apparently the design had a few bottlenecks,) and the system wasn't selling well, so the developers gave up.

Also: 900th post!

Pacman000

Their Indigogo campaign has been suspended. If/When they start again is anybody's guess. If they've even started at all is anyone's guess.