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Author Topic: The Fallout Franchise  (Read 2237 times)
ralfy
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« on: May 27, 2023, 01:26:42 AM »

Tim Cain's Youtube channel:

"How to Get a Job in the Game Industry"

https://www.youtube.com/watch?v=W8hesnidqqE

"Why I Left Fallout 2"

https://www.youtube.com/watch?v=UGfaCXEu0tE

Fallout TV show:

"Fallout: Plot, Cast, Release Date and Everything Else We Know"

https://movieweb.com/prime-video-fallout-everything-we-know/

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ER
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« Reply #1 on: May 27, 2023, 04:18:49 AM »

What's the context for this information, just setting it out there?
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« Reply #2 on: May 27, 2023, 08:55:09 AM »

Based on his avatar I guess he's a Fallout fan. I played the first two games on PC when they came out in the 90s but haven't really followed it since. It's a nice IP.
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ER
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The sleep of reasoner breeds monsters. (sic)


« Reply #3 on: May 27, 2023, 10:25:07 AM »

Someday when life settles down I am going to find a way to play the first two titles, since I've played all the rest.

It just seemed like the post was kind of floating out there and it made me wonder if something new had happened (fat chance). If I played on PC I'd get some of the fan-made DLCs that look good.
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ralfy
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« Reply #4 on: May 28, 2023, 12:32:11 AM »

It's a combination of 1950s B-movies (with retro tech and music, large scorpions, etc.), the Cold War, Mad Max, and post-apocalyptica, with lots of allusions (from Area 51 to Elvis being alive) and various inside jokes:

"Fallout: 8 Pop Culture Phenomena Commonly Referenced In The Games"

https://gamerant.com/fallout-pop-culture-references/

and has led to a franchise of games:

https://en.wikipedia.org/wiki/Fallout_(series)

Quote
Released in October 1997, Fallout takes place in a post-apocalyptic Southern California, beginning in the year 2161. The protagonist, referred to as the Vault Dweller, is tasked with recovering a water chip in the Wasteland to replace the broken one in their underground shelter home, Vault 13. Afterwards, the Vault Dweller must thwart the plans of a group of mutants, led by a grotesque entity named the Master. Fallout was originally intended to run under the GURPS role-playing game system. However, a disagreement with the creator of GURPS, Steve Jackson, over the game's violent content required Black Isle Studios to develop the new SPECIAL system.[7] Fallout's atmosphere and artwork are reminiscent of post-World War II United States during the Cold War era and the fear that the country was headed for nuclear war in the real world.[8]


So far, they've made four games, one multiplayer, two spin-offs, one smartphone game, etc., with the old game modified for online play:

http://fonline-aop.net/site/index.php

https://www.fonline-reloaded.net/

The intros for the first few games:

Fallout 1:

https://www.youtube.com/watch?v=hG3uBgQmTnk

I think the narrator's Ron Perlman.

Fallout 2:

https://www.youtube.com/watch?v=1SxRNua0TGY

Several fan-made videos have been made:

https://www.youtube.com/watch?v=HPs5nQ5d584

https://www.youtube.com/watch?v=WCrM1_7wnDU

https://www.youtube.com/watch?v=xd0k9s2i03Y

and the franchise has been part of cosplay:

https://www.youtube.com/watch?v=QNEuiLXfnJI

with a TV show being developed by Amazon:

https://www.youtube.com/watch?v=JbFMuQeHxnM

"'Fallout’: Everything We Know About Amazon’s Video Game Adaptation"

https://collider.com/fallout-amazon-series-cast-plot-filming-details/

Quote
The Fallout video game series has become one of the best and most involved series that Bethesda has ever made. From Interplay’s original 1997 Fallout game to the online multiplayer game Fallout 76 we have seen numerous different characters that vary in their humanity. Getting to see things like power armor, ghouls, super mutants and all the admittedly wacky weapons is something that Fallout fans can only dream of, but that will be coming to a live-action TV series very soon.


"'Fallout' TV Show in the Works at Amazon with 'Westworld's Jonathan Nolan & Lisa Joy"

https://collider.com/fallout-tv-show-amazon-jonathan-nolan-lisa-joy/

Quote
Big news out of Bethesda Studios today, and no, it's not the latest update to the beleaguered Fallout 76 experiment. Turns out that Amazon Studios has licensed the rights to the worldwide best-selling game franchise Fallout, with acclaimed producers Jonathan Nolan and Lisa Joy’s Kilter Films attached to produce the project, which is currently in development with a series commitment. So if you're a fan of the duo's Westworld adaptation, or just a fan of the long-running post-apocalyptic video game franchise in general, this is a reason to celebrate.

If you're not familiar with the world of Fallout, which has been around since 1997, it takes place in a future that's a mix of American 1940s / 50s aesthetic and radioactive landscapes thanks to a global nuclear war that ravaged the Earth in 2077. Protagonists often emerge from underground vaults years later, once the threat of nuclear war is (mostly) behind them, only to face the savage wilderness and harsh environments with a mixture of B-movie horror and humor, plus a dash of sardonic Capitalist propaganda sprinkled in for good measure. The critically and financially successful series has seen a number of sequels and reimaginings over the 23 years of its existence, but the TV series project will be a first, and a hotly anticipated one at that.


New Set Photos Released

https://www.youtube.com/watch?v=9MAxPtrwtMw

Finally, in light of the franchise and B-movies, Tim Cain on the game originally seen as a B-tier project:

https://www.youtube.com/watch?v=6i8Bx4zYIKQ

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Rev. Powell
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« Reply #5 on: May 28, 2023, 09:27:07 AM »

My boardgaming group occasionally plays this Fallout-based game.



There's also a similar mobile device vault-building game I haven't tried.

I'd be skeptical about a TV adaptation, though.
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Alex
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« Reply #6 on: May 28, 2023, 11:50:49 AM »

Got that boardgames. Keep thinking about trying the skirmish wargame.
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ralfy
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« Reply #7 on: May 28, 2023, 08:39:25 PM »

Some articles about the franchise throughout the years:

From _Game Studies_: "The Wasteland of the Real: Nostalgia and Simulacra in Fallout"

https://gamestudies.org/1802/articles/mcclancy

Quote
Using the Fallout franchise as a test case, this paper examines the workings of Cold War nostalgia within the hyperreal environment of the series, unearthing the cultural concerns that the games' retrofuturist simulacra mask. It then examines the way the games' rule-systems challenge those simulacra, undermining not only the nostalgia they support but the faith in technology they assume. Finally, it explains how the loose narratives of the games create a pervasive atmosphere of distrust of technology that leads players to see through both the embrace of simulacra and the control of rule-systems.

"World on Fire: The Oral History of Fallout and Fallout 2"

https://www.shacknews.com/article/114982/world-on-fire-the-oral-history-of-fallout-and-fallout-2

From the Los Alamos National Laboratory: "Atomic Pop Culture"

(B-movie fans should be able to recognize these points as they permeate across many "bad movies" from the 1950s and 1960s.)

Quote
From fashion to movies to music, various aspects of pop culture were inspired by the dawn of the Atomic Age. However, pop culture also was used as an educational tool. Following World War II, both the government and private sector worked to educate the public about atomic energy and its valuable contributions. Learn How Dagwood Splits the Atom! (1949) is an example of how pop culture was used to explain scientific advancements. General Leslie Groves, who led the U.S. effort to create the atomic bombs, known as the Manhattan Project, was behind Dagwood and even wrote the foreword.

There seem to be four broad eras of nuclear science in comic books: American pride, duck and cover, American pride reborn, and deterrence. Each relates to public opinion and ongoing scientific developments.

"Songs for Screens: How a John Denver Classic Resurfaced Thanks to ‘Fallout 76’"

https://variety.com/2018/music/news/songs-for-screens-how-a-john-denver-classic-resurfaced-thanks-to-fallout-76-1202891172/

Quote
For those unfamiliar with the “Fallout” franchise, the song’s viral success may come as a surprise. But a quick history of the game and its music should help explain. “Fallout” began as a PC game in 1997, with an opening sequence that featured music from pioneering 1930s/40s doo-wop group The Ink Spots. Over the years, “Fallout” titles have become juggernauts despite capturing less pop-culture conversation than titles like “Call of Duty” or “Fortnite.” Indeed, 2015’s “Fallout 4” quietly outsold “Call Of Duty: Black Ops 3” in its first 24 hours to become the biggest entertainment launch of that year.

To pay homage to both the game’s legacy and “Fallout 76”’s West Virginia setting, Bethesda’s game director Todd Howard commissioned New York-based music content and strategy firm Copilot Music + Sound to craft an Ink Spots-like take on “Take Me Home, Country Roads” that could accompany the new title’s trailer.

"Fallout 76: the lingering appeal of the post-apocalypse"

https://theconversation.com/fallout-76-the-lingering-appeal-of-the-post-apocalypse-107981

Quote
Stories of the Cold War going hot, and of dangerous forces taking over, have been a staple of the video game narrative for some time. In the early 1980s, when US President Ronald Reagan embarked on a period of saber-rattling with the Soviet Union, titles such as Atari’s Missile Command (1980), Access’ Raid Over Moscow (1984) and Coleco’s WarGames (1984) – based on the 1983 American Cold War sci-fi movie of the same name, starring Matthew Broderick – all explored public attitudes around nuclear war. As film studies professor Kathleen McClancy contends, the Fallout series itself is an exercise in Cold War nostalgia.

More recently, titles such as The Last of Us (2013), Just Survive (2015) - now discontinued - and Horizon Zero Dawn (2017) have entertained different kinds of apocalyptic endgames. It seems there is no let up in the desire for disaster fiction.

From the Bulletin of Atomic Scientists: "Pop Music and the Bomb"

https://thebulletin.org/2018/12/pop-music-and-the-bomb/

Quote
Since the first inception of the Fallout video game series, the music was, and continues to be, a surprisingly powerful part of the allure of these games—which are an extremely popular franchise, containing mocking references to the Cold War that often seem tempered by a veneration of the destructive possibilities of nuclear firepower. The period music is just as important a part of the games’ satirical aesthetic as its references to nuclear-powered cars, Nuka-cola, and the use of retro-futuristic 1950s design: Actual, bona fide nuclear-themed songs from the Cold War play on its in-game radio stations.

And just as important, what do these songs tell us about American popular culture and its feelings toward nuclear weaponry, then and now? These songs certainly came from all over the American music scene, including country and western (such as 1961’s “A Mushroom Cloud”), gospel (1950’s “Jesus Hits Like an Atom Bomb”), pop music (1957’s “Atom Bomb Baby”), early rock-and-roll (1958’s “Uranium Rock”), blues (1945’s “Atomic Bomb Blues”), and protest songs (1959’s “We Will All Go Together When We Go”). It’s a question that came to the fore again last month, with the release of the latest in the 21-year old Fallout video game series, known as Fallout 76.

It's like American culture internationalized, but it's a retrofuture involving the 1950s and 1960s.

Finally, Fallout Radio 24/7:

https://www.youtube.com/watch?v=Ya3WXzEBL1E

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ralfy
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« Reply #8 on: May 30, 2023, 02:44:41 AM »

Frequently Asked Questions with Cain

(We fail to appreciate the difficulties creators have when it comes to works, from comic books to movies to video games, that are considered B-tier and then suddenly take off. That's one reason why even a game franchise that now appears to be entering the realm of TV shows and probably even movies needs more attention in a Bad Movies forum, especially given the point that it contains so many elements that a B-movie fan would immediately appreciate.)

https://www.youtube.com/watch?v=0IZwda2fCKY

"Original Fallout co-creator finally explains what made him leave the sequel: 'I made an IP from scratch that nobody believed in except the team, and my reward for that was more crunch'"

https://www.pcgamer.com/original-fallout-co-creator-finally-explains-what-made-him-leave-the-sequel-i-made-an-ip-from-scratch-that-nobody-believed-in-except-the-team-and-my-reward-for-that-was-more-crunch/

Quote
Original Story: Veteran RPG creator Tim Cain has continued his campaign to pull back the curtain on CRPG history through a series of quite lovely and informative blogs on YouTube. Yesterday, he hit us with the surprising reveal that the original Fallout, which Cain co-created, was a low priority "B-tier" project for publisher Interplay during much of its development, and that video serves as background for today's topic: why Cain and fellow developers Leonard Boyarsky and Jason Anderson left the development of Fallout 2 before its release.

To recap, Tim Cain is a veteran RPG developer, having worked at Interplay, Troika, and Obsidian on games like Fallout, Vampire: The Masquerade - Bloodlines, Pillars of Eternity, and the more recent Outer Worlds. From a state of semi-retirement, he's been vlogging about various untold stories from his career like the original lore purpose of Fallout's vaults or an AI-focused retrofit of his underappreciated D&D game, The Temple of Elemental Evil, for use by the United States Department of Defense.

For anyone interested, one of the games is being offered for free for a limited time:

"Fallout New Vegas is free on Epic Games Store — and it’s one of the best RPGs ever made"

https://www.tomsguide.com/news/fallout-new-vegas-is-free-on-epic-games-store-and-its-one-of-the-best-rpgs-ever-made

A new game trailer:

https://www.youtube.com/watch?v=JanHMbRjNJ8

Reminds you of a sci-fi B-movie? It should.

Bonus (LOL)

https://twitter.com/elonmusk/status/1663270209598246912

BTW, they also released a remake of System Shock.

https://twitter.com/elonmusk/status/1663259239421231135



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Newt
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« Reply #9 on: May 30, 2023, 06:14:10 AM »

Ralfy, i must tell you I do admire your dedication!  Your enthusiasm for Fallout is impressive.   Cheers
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ralfy
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« Reply #10 on: June 01, 2023, 11:52:52 PM »

Thanks! As an aside, wait till you hear about news concerning the Alien franchise, i.e., a new movie and even a TV show.

Meanwhile,

"The Bizarre Story Of Fallout Explained"

https://www.svg.com/145000/the-bizarre-story-of-fallout-explained/

Quote
Since the release of the first title in 1997, the "Fallout" series has become an iconic fixture of the gaming world. Like "Wasteland" and the "Mad Max" series, the franchise is one of the first to spring to mind when you think post-apocalyptic, a genre it has helped to define for the modern era.

...

Though a post-apocalyptic series, "Fallout" puts a unique spin on this popular concept. Set in the 22nd century, the game couples the technological advances of the future with a 1950s aesthetic, evoking the nuclear paranoia of the United States following World War II. This retro-futuristic, alternate history storyline forms the core of the atompunk genre, which has close ties to steampunk, cyberpunk, and raygun gothic.


"The Rise of Nuclear Fear-How We Learned to Fear the Radiation"

https://blogs.scientificamerican.com/guest-blog/the-rise-of-nuclear-fear-how-we-learned-to-fear-the-bomb/

Quote
We went to school and were taught to 'Duck and Cover’ to survive nuclear attack. We built fallout shelters. A federal Civil Defense agency was created. In the decade since the atomic bombs were dropped, fear of nuclear weapons and radiation grew so widespread and deep that in the mid-1950s President Eisenhower, Weart writes, created the Atoms for Peace program not so much to develop peaceful uses of nuclear technology but as a propaganda campaign to try and put the genie of nuclear fear back in the bottle.

Eisenhower asked the UN in 1953 to create the International Atomic Energy Agency, particularly to promote nuclear power. A massive White House promotional campaign promised “the Era of Atomic Power is on the Way.” The administration commissioned the Disney Studios to make the widely-viewed film Our Friend the Atom in which Walt Disney himself declares “the atom is our future.”


"What is Atompunk?"

http://www.stephaniekatoauthor.com/blog/what-is-atompunk

Quote
Atompunk is closely related to steampunk. Both of the genres are retro futuristic. Basically, atompunk stories takes place in an alternate version of the past with highly advanced technology. Such stories can also take place in a distant future with archaic elements. Most of the time, atompunk plots take place during an alternate version of the Cold War. The environment tends to be flamboyant with robots, advanced nuclear technology, streamlined architecture, hover cars, ray guns, interdimensional traveling, and all kinds of elements from science fiction.


"What is Cyberpunk?"

https://www.neondystopia.com/what-is-cyberpunk/

Quote
Cyberpunk is a sub-genre of science fiction that features advanced science and technology in an urban, dystopian future. On one side you have powerful mega-corporations and private security forces, and on the other you have the dark and gritty underworld of illegal trade, gangs, drugs, and vice. In between all of this is politics, corruption, and social upheaval.

Cyberpunk is also a culture with attitude and a distinct style. Anti-authoritarian, brand-averse, tech-literate; these are just some of the qualities you may find in a cyberpunk.


"Raygun Gothic"

https://tvtropes.org/pmwiki/pmwiki.php/Main/RaygunGothic

Quote
Raygun Gothic is a ubiquitous aesthetic of early- and mid-20th century Science Fiction, roughly from Metropolis to Star Trek: The Original Series. Raygun Gothic architecture is modeled after Art Deco, Streamline Moderne, and/or Populuxe (aka Googie). Everything is slick and streamlined, with geometric shapes and clean parallel lines constructed of shiny metal and glass, lit prominently by neon. Sweeping curves, parabolas, and acute angles are used to suggest movement — movement into The Future.


The franchise, then, is a combination of 1950s and 1960s B-movie POVs and aesthetics but mixed with retrofuture, nuclear paranomia, and post-apocalyptic media.

In light of the latter, a few more photos taken by fans of the new TV show, reported by a site dedicated to post-apocalyptic media:

"Fan Photos Show Iconic Location in Upcoming Fallout TV Series"

https://www.postapocalypticmedia.com/fan-photos-show-iconic-location-in-upcoming-fallout-tv-series/

Quote
According to the game’s lore, the Red Rocket company went through some changes to keep up with the times. “The fossil fuel market crash and the beginning of the Resource Wars in 2052 and the invention of practical fusion energy cells in 2066, Red Rocket expanded rapidly nationwide, offering fusion and coolant refilling services, as an early adopter, though gasoline and diesel continued to be sold throughout franchise locations, specifically to appeal to those who owned pre-atomic/non-converted vehicles. On the east coast, Red Rocket held a veritable monopoly on the market for this reason. Many of its gas stations had the capacity to refill nuclear engines.”


More details are given about the Red Rocket Corp. here, which also contains a wiki about the franchise lore:

https://fallout.fandom.com/wiki/Red_Rocket





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ralfy
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« Reply #11 on: June 06, 2023, 03:32:09 AM »

Tim on "How to Write Design Docs". It's about games but interestingly enough has points that apply to making movies and writing stories.

https://www.youtube.com/watch?v=ohHLUKj3NTk

In light of the franchise, the important points involve a twist not in the story but in the context (i.e., a 1950s milieu but set a century later), adding variety stemming from McGuffins, etc.
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ralfy
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« Reply #12 on: June 26, 2023, 06:53:56 AM »

The Origins of Fallout's Settings

https://www.youtube.com/watch?v=c7Qg_vWzxXw

with references to Mad Max, A Boy and His Dog, giant scorpions in B-movies, and more.

That is, they ended up with a '50s atmosphere but set a hundred years after.
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ralfy
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« Reply #13 on: June 26, 2023, 07:00:27 AM »

Some behind-the-scene pics:

https://twitter.com/HunterWorldv2/status/1550615297467498497

Videos from almost a year ago:

https://www.youtube.com/watch?v=bWXc3krkv-4

https://www.youtube.com/watch?v=g7c8IHlT0qo

Reported here:

https://sffgazette.com/sci_fi/television/fallout-tv-series-set-photos-reveal-first-look-at-game-accurate-vault-tec-jumpsuits-power-armor-and-more-a1882

Quote
A logline for the series explains that, "The world of Fallout is one where the future envisioned by Americans in the late 1940s explodes upon itself through a nuclear war in 2077. The magic of the Fallout world is the harshness of the wasteland set against the previous generation’s utopian idea of a better world through nuclear energy."

The show's cast includes Walton Goggins, Ella Purnell, Kyle MacLachlan, Xelia Mendes-Jones, and Aaron Moten.
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