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DUNGEONS & DRAGONS
: | THE EYE OF THE BEHOLDER
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Reviewed by Andrew Borntreger on 5 February 2008
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The kids encounter a knight named Sir John, who they believe to be an exceptionally brave fellow. This is because a string of accidental blunders makes it look like Sir John defeats a humongous scorpion and single handedly routs an entire tribe of giant, children-eating snails. In truth, Sir John makes Sir Robin look like a certified hero. The potbellied knight is scared of just about everything, including Uni. Old Fraidy Knight is about to lose his position as town protector, and it looks like he and his son will be locked outside the gates as a treat for whatever nocturnal denizen comes looking for a midnight snack.
I presume that every time Sir John has run away, a farmer or child was eaten by an owl bear. Simply firing him is pretty lenient of the town's mayor.
Hank and his friends are tasked by the Dungeon Master with destroying the Beholder, a vile monster that turned a beautiful valley into a blighted land. Along with doing the world a good deed, killing the Beholder benefits the party - it guards a gateway that leads to Earth. Sir John needs to prove that he is brave and the teenagers need to kill the monster to get home.
This episode does feature a number of monsters: the humongous scorpion, a blue dragon, the giant snails, and the Beholder. The floating fiend is a cool creature; unfortunately, its powers are not exactly what I remember from the Monstrous Manual. Maybe the animators realized that nobody wanted to watch Sheila's cartoon flesh sloughing off of her arm when the ninth eyestalk targeted her.
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Things I Learned From This Show: | |
| | Knights are civil servants and their tenure is "at-will" employment.
| | Beholder's are lousy gardeners, but make great fertilizer.
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| | 9 mins - Presto, you really need to have a chat with the capricious djinn that is living inside your hat.
| | 17 mins - Shouldn't they be dead, asleep, turned to stone, or disintegrated?
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